While esports has grown to become one of the most enticing competitions in the world over — with revenues rising to the US$1 billion mark — there’s no down it has historically skewed heavily male.

But that could be about to change, with an Ohio all-girls private school, Hathaway Brown, launching an esports program, according to reports out of the US.

J Collins, a liaison at the US Department of Education, coached a 10-person team of female gamers, competing against local schools and libraries, and found that players reported plenty of benefits.

“It got us thinking, maybe the problem isn’t that there aren’t girl gamers and gender minority gamers,” Collins said. “Maybe the problem is that they’re in different places than the esports teams are looking.”

The vast majority of people working in esports, either playing or behind the scenes, are male, with one estimate finding that just 5 per cent of roles are filled by women.

The female audience for esports is increasing, rising to around 30 per cent in the past year, but that still falls shorts of statistics that show that nearly half of all gamers in the US are female.

The growing audience is good news for mobile gaming and esports players, such as Animoca Brands (ASX:AB1), which is trying to capture a piece of the ever-growing esports pie.

This content is produced by Star Investing in commercial partnership with Animoca Brands.  This content does not constitute financial product advice. You should consider obtaining independent advice before making any financial decisions.